SuperCard DSTWO hands-on preview

Wednesday, November 3, 2010



With the DSTWO now in house, we've just wrapped up our quick hands-on preview of the Supercard teams latest flash cart. With an onboard CPU that boasts the ability to emulate GBA games, play back XviD files directly and more, there's certainly a lot to test.
However, please bear in mind that we are currently using a pre-release version of the DSTWO EOS and as such there are various missing features.
So if you're interested in seeing how the Supercard DS TWO is shaping up and want to see some photos of the cart, GUI and maybe a video too - head inside this topic for all that and more!
Update: I've just been told that the DSTWO is able to overcome any kind of anti-piracy features that may appear in future titles. Utilizing the CPU, I'm told the DSTWO can pass through and bypass any anti-piracy measures which is the first cart to do so. They say the games will never need to be patched to run.
They tell me that the DSTWO CPU can emulate the original cartridge without patches, whilst others flash cart need a patch.

The Supercard DS TWO, having been in development for over a year and talked about for months, is the latest flash cart from the Supercard Team. It features the same on-board processor that was found in the iPlayer, but unlike the iPlayer, the DSTWO is a fully capable flash cart that can play DS ROMs.
The team behind the Supercard have been actively promoting the DSTWO and its supposedly unrivalled features. Additions such as GBA and SNES emulation, DivX/XviD playback and other realtime options including game guide mode, free cheat mode and slow motion are all key selling points for the DSTWO, but are they any good?


GBAtemp have been lucky enough to get an early preview sample of the DSTWO and have been actively testing it in order to give our members a little insight and help with their purchasing decisions.
Unfortunately the early version of the DSTWO loader we have is very limited in its functionality. Still nowhere to be seen are features such as SNES playback and any kind of media playback outside of Moonshell (that means no codec support yet).
GBA emulation
We'll first go into detail about GBA emulation which is undoubtedly the most anticipated feature.
The GBA emulator is actually heavily based off of Darkchen's GBA emulator that was previously found only on the iPlayer. It is an impressive emulator but unfortunately, besides a revamped GUI, the emulator appears to perform the same as it did several months ago back on the iPlayer. The majority of GBA games perform very well when the emulator is set to a slight frameskip, but there are still a handful of ROMs that are unplayable due to slow down or graphical glitches.
I personally think most users would be happy with the current state of the emulator, especially given the amount of options that are available, such as state saving, frameskip, fast forward, snapshot, key mapping and more. But bear in mind that there will likely be a few titles that will remain unplayable. Hopefully either Darkchen or the Supercard team are able to further optimise the GBA emulator and iron out any remaining issues.

Other System emulation
SNES emulation, a feature touted by the Supercard team is currently unavailable and so I am unable to comment on it. I do honestly believe that this feature will come in time, so I'm not too disappointed, as I have also heard and can confirm that the Supercard team plan to not only add SNES emulation but also other consoles such as the Neo Geo and possibly more.
The GBA emulator, and also any other features that make good use of the DSTWO's onboard CPU do decrease overall DS battery life. From my limited testing, my fully charged DSi battery performed well for a good 4 hours before dying.
Other features
I am also unable to comment on DivX/XviD and other codec support/playback, as these features are currently unavailable. They will most likely perform just as well as they did on the iPlayer as the hardware found in the DSTWO is basically that which was found in the iPlayer. Remember to keep a watch out for our full written review of the DSTWO in the next few weeks for more information on features that are currently missing from our review sample.
I assume Moonshell is where multimedia playback (DivX/XviD) will be handled, but I am not yet certain. The Moonshell install is quite a standard install and doesn't appear to offer anything out of the ordinary but I will update when this is clarified.
The EOS GUI
The Supercard DS TWO uses a slightly enhanced version of the EOS (Evolution OS, which is also on the DSONE). My DSTWO came pre-flashed for DSi 1.4 compatibility, but I can't confirm at this time whether or not this is factory default. Please stay tuned for more info on that.

Once booted, the DSTWO presents you with a DSi style main menu, from which you can choose what mode you want to enter. There are currently 5 modes - DS ROM mode, GBA emulator mode, Moonshell mode and 2 slot-2 boot options. These options, if you so wish, can be modified by editing some files inside the OS system folder.
The DSTWO OS can run in various languages including English, French, German, Spanish, Italian, Chinese and Japanese.
The main EOS is found by entering DS ROM mode. This is the screen from which you can launch your DS ROM files. The menu is very well presented, with file management options, DS ROM information, skinning options, config screens and more. Please take a look at the photos or videos we have provided to check it out for yourself.
The menu is very fast and responsive with a file listing shown on the bottom screen and time/date and ROM information on the top DS screen. As long as you know where you're headed, you can launch DS ROMs within 5-7 seconds of booting into the DSTWO.
Once you have a DS ROM loaded, you can enter the EOS realtime menu by hitting the default key-combo of L+R+A+B+X+Y (which can be altered to whatever you wish). A very nicely presented menu will appear on the bottom screen with six options - Game Guide, Cheats, Real Time Load, Real Time Save, Slow Motion, Free Cheat, brightness and reset (takes you back to EOS DS ROM menu).

ROM compatibility
As it stands, I have not yet encountered any incompatible DS ROMs on the DSTWO. I suspect compatibility will be similar to the DSONE.
When DS ROM compatibility is a concern, the Supercard team have an absolutely fantastic track record when it comes to supporting their flash carts. They are still releasing updated software for their original slot-2 DS flash carts and I doubt that this will change once the DSTWO starts receiving updates.
Realtime features

The realtime menu is very impressive, with a clean graphic rich interface compatible with the DS face buttons or stylus.
Game guide supports TXT and BMP files and allows you to scroll through the document(s) and will remember where you left off previously. A very handy feature and it appears to work very well.

Cheat mode is a simple cheat interface compatible with R4DS and TTDS compatible cheats.

Real time save works great, and gives you up to 4 slots which you can name individually. I have been told that the realtime save feature has been updated to improve compatibility with 3D DS games.

Slow motion gives you the ability to slow down game play with 4 levels of slowdown. I have tested it and it works pretty well. There are some slight graphical anomalies in game, but it's easy to work around and hasn't caused any major problems on any of the games I've tested it on. The slow motion is quite stable and runs at a steady pace whatever setting you put it on.

The free cheat mode, a new feature that is exclusive to the DSTWO allows you to search for and enable cheats within games when you don't have cheat files downloaded. For example, for new games that have just been released for which there aren't yet cheat databases, you'll be able to play around with this free cheat mode and search for potential cheats without having to use your PC or even exit the game.
It is actually quite complicated to get your head around to begin with, especially people that aren't familiar with cheating to begin with. It is quite easy to modify in-game values for things such as coin, points or life counts, but I have not yet figured out how to get it working with in-game values that are not represented by numbers.
It basically boils down to this process: For example in New Super Mario Bros. Your coin count may be 3. Open up Free cheat mode and do a search for the value "3". It will normally return thousands upon thousands of potential results and will ask you to search again to narrow it down. Go back into the game and increase your coin count to 4 for example. Go back in to Free Cheat mode and search again for "4". This will normally return just a few results as the DSTWO begins to understand what result you are searching for. Do this one or two more times by repeating the process by increasing coin count and the free cheat mode will eventually return the one and only result.
You can then modify this results value and it will be immediately changed in-game. You can save this value and give it a name for future sessions. You can even "lock" values. They will be set to whatever you chose, and will not change, no matter what happens during gameplay. For example, you will never die when hit because your coin count will always be positive.
Unfortunately, I am completely lost on the "fuzzy search" mode and have requested more information on this and will update when I have understood it.




Everything else...
The DSTWO comes in a box shaped much like the one for the DSONE and the iPlayer. The box contains a brief manual, the DSTWO itself and a micro SD card reader.
The DSTWO is a black cart with a shiny back label and spring loaded micro SD slot. The cart is held together by a single screw and several prongs inside the plastic mould. The cart does have a slight bulge to it where the chips protrude outside of the casing, and it does feel somewhat tight inside the DSi's cart slot, but it clicks in place fine.
As some eagle-eyed readers have mentioned; the DSTWO does not come with a separate firmware flashing device such as that bundled with the DSONEi. This also needs to be clarified by the team so stay tuned for updates, but I assume this can and will be done by the DSTWO itself once powered on inside a Nintendo DS/DSi because of the onboard CPU.
As it stands, the DSTWO is a great cart so far - the onboard processor alone makes it worth having. I don't think it's fair to comment on or rate the DSTWO at this point in time, as it's clear to me from the missing features that the EOS isn't quite finished yet.
Whether or not these missing features will make it into the EOS before release in a couple of weeks time remains unclear, but I rest assured knowing that the DSTWO is coming from such a reputable company as the Supercard Team and have no doubt that they'll deliver on their promises.
Stay tuned to GBAtemp for our full written review and any futures news or developments.
Supercard DSTWO photos including press release photos










 Buy supercard ds two from http://iflashdsi.com/supercard-ds-two-for-nintendo-ds-ds-lite-dsi-p-23.html

DSTWO Compatible (DSi firmware 1.4.1) DSi console

Sunday, September 12, 2010

1. There is a *.dat file copy to MicroSD, DSTWO can auto detect it and run it. Now we use now.
If DSTWO be blocked.

2. DSTWO rather special designed, just replace a system file in MicroSD can jailbreak DSi.
If method 2 also don’t work

3. DSTWO has powerful built-in CPU. Even it has been totally blocked by DSi. Just insert the DSTWO into the DSi, the DSi provide the power to the slot 1, DSTWO CPU still can get power from it, than, DSTWO CPU can run a special upgrade file in MicroSD.
Tips: Method 2 and 3 should have a built-in CPU which DSTWO has.

To use: download the .zip file and copy “system1.dat” to “root/_dstwo”folder and replace the same-name file.

source: http://forum.supercard.sc/thread-7008-1-1.html
 
Buy supercard ds two from here!

DSTT Installation Guide

Wednesday, September 1, 2010

1. Download Software


Depending on your card, download the below ZIP files (choose the one that's correct for your card) to your computer. It contains the menu files for your card.

Please make sure you have got the right card and have purchased it from a legitimate vendor who sells quality products, before using the software here. WE CANNOT GUARANTEE THE SOFTWARE BELOW IS THE EXACT SOFTWARE FOR YOUR DSTT CARD. This is because the official downloads will not work with fake / imitation cards. NDS-Gear has kindly allowed us to use their servers to link to the official DSTT software.

DOWNLOAD SOFTWARE HERE FOR:

Download DSTT Software (Fast U.K. based website)

Download DSTT and DSTTi Software (China based website, official)

2. Open Download

Open the compressed folder and save the files on your computer or to the desktop. The download may contain several files and folders.

3. Plug in Micro-SD/TF Card

Using the USB card reader or the Micro-SD memory reader, connect the Micro-SD memory to your computer. The memory will show as an external hard drive (i.e. "F:\").

4. Format Micro-SD/TF Card

This step is important, please make sure you follow the instructions closely. (For a better set of instructions look at 4b below, but takes a bit longer) After Windows has added the card as a new drive, open the "My Computer" window and right click on the new removable drive. Then select "Format" from the menu. In the format window select FAT32 as file system and press OK to format the card.

All content on the Micro-SD card is now deleted and the card is ready for the use with your card. If you have important data on the Micro-SD memory make sure you save the data somewhere else (i.e. your local hard drive) before you complete this step.

4b. Alternative to Formatting Micro-SD/TF Card

For people who find that formatting their Micro-SD card in Windows doesn't work and they would like to try something else, using the Panasonic Formatter is actually better than using Windows to format your Micro-SD card. Download it from here and format your card - while you need to download the program and run it, everything is automatic.

5. Copy files to Micro-SD/TF memory

Copy / drag-and-drop the items previously unzipped to the newly formatted MicroSD memory.

A- Loading the game kernel: Copy the "TTMENU.DAT" at the directory of the simplified game kernel/ traditional game kernel to the root directory of TF card.

B- Loading the media kernel: Copy the "moonshl" folder and TTMenu folder to the root directory of TF card;

Correct way to insert the micro SD card into the DS CardAdd Media to Micro-SD cardCopy your media directly onto the Micro-SD memory. This completes the setup process.

6. Unload the Micro-SD/TF card

After finishing ROM added, then right click the removable disk icon on the right down corner of the screen; Draw out the TF card from card reader/writer.

7. Finishing up

You can now insert the Micro-SD memory into your DS card and start using it with your Nintendo DS / DS Lite. Make sure your micro SD card is inserted correctly into the DS card as shown in the picture.

Note for DSTTi Users

If applications don't load correct, try placing them in a "Games" folder instead of in the root directory. This solves a file structure related 'tidiness' issue and also makes the files on your card more organised. :-)

acekard 2i  m3i zero supercard ds two dstti

Why R4ids.com changed to R4ids.cn??

Recently,gamers always complained that they cant play games or cant find the latest kernel from www.r4ids.com .We have received a lots of this kind of question .

Because the web site administrator stole the password of the web server and changed the content of the official web site( www.r4ids.com),we have put latest kernel on our new official web site : www.r4ids.cn .(Opened on Aug 27,2010).
The package of r4ids gold has never been changed and the r4ids gold team will keep updating the kernel to support games released recently.
All flashcarts with r4ids gold logo ,which can not support the old version kernel of r4ids gold,are fake ones.
Recently, as part of inadvertently buy counterfeit cards game players can not run there, LOADING death, sleep of death etc., please returned as soon as possible to buy land to protect its own interests! ! ! www.r4ids.cn purchase, please look for the only official website! ! !
As for R4i gold revolution card,we have a news that the official site has been changed from www.r4ids.com to www.r4ids.cn .All kernels will be only updated on www.r4ids.cn .
The current latest kernel is v1.35 ,or you can go to download the kernel from
http://www.r4ids.cn/
Let’s review the function of R4i gold .
-The world’s first host system to support the DSi upgrade to V1.4

-Compatible with all DS editions of different kinds of language

-Supports DSL / DSi / LL / XL

-Supports Action Replay cheat

-DLDI auto-patching

-Support SDHC (Micro SD 4G,8G,16G,32G)

-2nd generation storage device (no booting tool required)

-Flush fitting slot 1 card

-Uses MicroSD card, FAT16 or 32

-Supports any MicroSD card speed with no lag in game

-Supports Clean ROM, drag and drop. Works on any OS

-Built in NoPass

-Automatically detect save type

-Save directly to MicroSD card, not to onboard chip

-Supports Moonshell and other homebrew.

-User friendly skinnable interface. Touchscreen or button operation

-Supports rumble pak and memory pak

-Supports the WiFi game, DS Rumble Pak, DS Browser

-Supports changes of the background of Operation Interface

-Support Skin DIY by setting background and font colors on Main Menu and Game Menu manually and automatically

-Supports 4-scale-lightness adjustment ( DS Lite only )

-Supports the Soft Reset.

-moonshell 2.02 support Software Reset function( Press START key back to the R4 menu)
 
acekard 2i  m3i zero  supercard ds two  dstti  

DS ONE SDHC EOS SP4 DOWNLOAD

Tuesday, August 17, 2010

We are sorry but just post this news on our blog, just need to be sure that this version is completed and has no bug .Till now we didn’t get any bug claim from SD forum .:)

1. Fixed 5140 Galaxy Racers reading save data error problem.


2. Fixed 0856 Bleach 2nd can not save problem.

3. Fixed 5116 Keshikasu Japanese version (clean mode).

4. Fixed the cheat code blank list problem in some games.

5. Added GBA linkage function.

Q: How to use GBA linkage function?

A: Usage: NAME.nds, NAME.nds.gba, NAME.nds.gba.sav. These three files are DS game file, GBA game file, GBA game save. NAME which can be user defined. This feature is selected by the user to open, choose the interface in the start menu, select system settings functions.

6. Added the wii linkage functions.

7. Added support ez3 in 1, supercard lite, supercard mini sd, supercard sd, supercard cf.

8. Added provent halt in castlevania: Portrait of Ruin.

SP4 EOS Download:

DSONEi SDHC Evolution V1.0 SP4 (eng)

Didl fies download:

(New edition)SDHC DSONE/i

Acekard 2i  m3i zero  dstti supercard ds two  supercard ds one supercard ds onei  R4i rts  itouch2 
m3 ds real  iEdge

Supercard Team released DSTWO v1.04 EOS

Wednesday, August 11, 2010

We are happy to inform that that SC team just released the v1.04 EOS for Supercard ds TWO ,let’s see more updates as below,
1、Fixed 0396, 5140 Galaxy Racers reading save data error problem.
2、Fixed 0856 Bleach 2nd can not save problem.
3、Fixed 5116 Keshikasu Japanese version (clean mode).
4、Fixed the cheat code blank list problem in some games.
5、Added GBA linkage function.
Q: How to use GBA linkage function?
A: Usage: NAME.nds, NAME.nds.gba, NAME.nds.gba.sav. These three files are DS game file, GBA game file, GBA game save. NAME which can be user defined. This feature is selected by the user to open, choose the interface in the start menu, select System Settings option.
6、Added the WII linkage functions.
7、The main menu by using cyclic mode.
8、Added support ez3 in 1, superCard lite, superCard MINI SD, superCard SD, superCard CF.
9、Update Korean language package.
10、Added prevent halt in Castlevania: Portrait of Ruin.
Note: Old version patch database can not be use in new OS.
Brief introduction
System Edition:V1.04

System Capacity:50.67MB
Language:Multi-Language

Download: SCtwo v1.04 EOS

DSTWO only $34.50 ,please click here to buy

http://www.digimartz.com/supercard-ds-two-scds2-for-nintendo-ds-ds-lite-dsi_p678.html

Supercard ds two Some news about SNES emulator

Friday, August 6, 2010

From the Chinese forum official news:



I saw many members are looking forward to the SNES emulator for the Supercard DS TWO. And someone said it will be released in the middle of July. So i ask the team, and got a bad news:

It has to be delayed, cuz they are working on the SDK, but it's unsuccessful :s

They hope SDK can be released this month, then contine to work on SNES emulator.
But... i had got the Engineering version SNES emulator, there is no UI/Extensions atm, just run like a DOS :p
So it's very hard to test, so i just tested some hot titles:

FIRE EMBLEM GENEALOGY OF HOLY-WAR

Fire Emblem Thracia 776

Final Fantasy VI

DQ IV

Chrono Trigger

Super Robot War 3

Super Robot War 4

Ogre Battle

Yuu Yuu Hakusho Final - Makai Saikyou Retsuden

Zelda

Castlevania

Goofy

I found the compatibility is better than I imagined, and the speed is very fast! But there are some problems too, like the sound. the sound is not smooth in some games. But many games like Fire Emblem the sound is not smooth when at the title, but after started the game, it sounds nice.